Science Fiction / Horror Sci-fi rescue horror on a silent orbital station
A derelict orbital station silhouetted against a dark planet, one light still burning

“The dead station answers your hail with your own voice.”

The premise

Your shuttle is bleeding air, and the only shelter in range is a relay station that has been officially dead for twelve years. Kestrel is dark, silent — and answering your hail in your own voice.

Last Signal is survival horror at conversation pace: dock or drift, explore or barricade, answer the voice or cut the channel. The scenario sets the stakes; your choices decide what Kestrel turns out to be.

You play: Emergency pilot answering a forbidden distress signal

The kind of choices you'll face

A few illustrative examples — in play, choices are written for the exact situation you're in:

  • Dock at Kestrel's ruined bay before your oxygen decides for you.
  • Scan the station for life signs before committing to dock.
  • Answer the voice — ask it where it learned your callsign.

And when none of the options say what you actually want to do, write your own action — the story responds to it just the same.

What your choices can change

  • Whether Kestrel becomes your rescue or your tomb
  • What you learn about the station's twelve silent years
  • Your oxygen, equipment, and character state as resources run down
Play adventures like Last Signal in Maze AI (opens the App Store)

Free to download on the App Store for iPhone.

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